September 16, 2013#

Pachinko pixels

Welcome to an insight into my pixel process. This post is aimed at spotlighting the beginning and end results for some pixels created for a custom LED sign display.

The company I contract for specializes in digital media content for LED display screen technologies. One such LED sign manufacturer asked Pixelfire to design custom content for one of its layouts. The client requested something that was subtle with movement, but integrated all of the screens. After much concepting, the idea for a pachinko game came to fruition. The concept was to develop a series of vignettes into the screen layout that would hold a showering of black and white pachinko balls.
I sketched a Japanese-themed layout with a dragon motif in the center. The plan was to have the stream of pachinko balls drop from the top and fall through the screens, collect in the bottom, then fall out and loop again. The screens are very vibrant so I chose a vivid color pallete with some subtle patterns.

Here is the final color plate that was placed behind the 3D pachinko animated components.

Below is the final video. Enjoy!